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Heal
Heals targeted troops
Even at the waning of its days, the leechcraft of Gondor still proves wise beyond all other realms of Men west of the Sea of Rhun. Skilled in the healing of wound and hurt, and all maladies east of the Sea that mortal men were subjected too, save death and (without Athelas) the Black Breath, Gondor’s herb-lore ensures that no plague or strife shall massacre its people while the Houses of Healing still stand in Minas Tirith.
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Valour of Men
Bonuses to targeted troops
It is said among the Free Peoples of Middle-earth that the realm of Gondor is all that stands between freedom and slavery, a mighty bastion of stone and steel forever holding the Shadow at bay. While other warriors fighting along the Anduin who hold the northern frontier and their remnant brethren in the former realm of Arnor may dispute this claim, there is no denying the valiant spirit of the Men of Gondor. Despite centuries of conflicts and numerous catastrophes that may have destroyed a lesser kingdom, the Southern Realm still stands, its very endurance bolstering the resolve of its armies and turning what would be last stands into glorious victories.
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Light the Beacons
Allows troop summoning from the Beacons
Built along the hilltops of the White Mountains, the Beacons of Gondor are lighted in times of war to summon aid from its many provinces and allies. Once set ablaze, these great pyres can be seen from as far away as Anfalas and Pinnath Gelin, and a massive call to arms within the entire kingdoms of Gondor and Rohan ensues. It is only a matter of when, not if, the Men of the Outlands will arrive.ha
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Oath of Eorl
Summons reinforcements from Rohan
Sworn by the first King of Rohan, Eorl the Young above Amon Anwar to Steward Cirion of Gondor when the Éothéod were given the realm of Calenardhon as a gift for their help against the Balcoth, the Oath of Eorl and Cirion is a pledge of perpetual alliance between the two nations of Gondor and Rohan, each lending support to the other in times of great need. As a sign that assistance is required for Gondor, a messenger will present the Red Arrow to Rohan to show the grimness of the situation.
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Muster the Fiefdoms
Summons reinforcements from Southern Gondor
A truly vast kingdom stretching almost the entirety of the lands south of the Ered Nimrais to the Anduin, Gondor is the greatest of the free realms of Men west of Middle-earth. Asides Minas Tirith and Anorien, Gondor comprises of a number of autonomous fiefdoms paying allegiance to the Lord of the White Tower. These are Lossarnach, Lebennin, Lamedon, Belfalas and Anfalas. Separate realms also existed within the Fiefs including the Morthond Vale, Pinnath Gelin, Pelargir and Dol Amroth. With the lighting of the Beacons, the southern provinces of Gondor will send companies of soldiers to support the defenses of Minas Tirith against the enemy forces. While all warriors of the Fiefdoms rally under the banner of Gondor, each Fief’s military is distinctive, possessing its own traits, specialties and appearance. Renowned for their heroism and loyalty among the Fiefs are the soldiery of the Blackroot Vale and Arnach, Morthond and Lossarnach.
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Summon Eagles
The Eagles are coming! The Eagles are coming!
The Great Eagles of the Hithlaegir are a rare sight in Gondor, for they do not often travel southward in their patrols through the air. Still, the Men of Gondor knows of them, and more than once has a watchman espied the faint but majestic form of a giant eagle soaring above the ether to the north of the kingdom. Only in the War of the Ring shall the southern Dunedain truly cross paths with the harbingers of the Valar.
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Wind of the West
Dispells weather effects, boosts troop morale
Middle-earth is a land of innate magic, subtle enough that few take notice but evocative enough to awe those who do; it exists in all things in Arda, the land, the people and the weather. The wind of Middle-earth displays dramatic changes in its effect, reflecting key events that transpire throughout its history. To those who master and understand it, the Wind brings tidings of either good or ill, indirectly aiding the armies of Middle-earth and at its greatest, embodies the actions of the forces of light when the tide of battle turns, dispelling darkness and kindling hope in hearts of the Free Peoples.
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Eyes of the White Tower
Randomly reveals portions of the map
In comparison to the grand host of the Numenor in the War of the Last Alliance and the combined army of Gondor at its zenith, the military might of the Southern Kingdom at the end of the Third Age is but a remnant of its former glory. With this waning strength of arms, the Stewards of Minas Tirith devised an alternate method to win its wars, for although strong is still the courage of its soldiers and sturdy are their sword-arms, Gondor’s army would have been overwhelmed long ago if not for the advent of its considerable information gathering network to obtain tactical superiority against its foes. Rivaling those of Isengard and even Mordor, the White Tower employs a vast system of enemy surveillance to garner any information that might reveal army movements, fortress garrisons, supply lines and crucial vulnerabilities in all. Watch-towers and look-out posts dot Gondor’s borderlands and hills, Rangers and scouts patrol the forests and plains near Mordor and Harad, the many agents of the Steward spy on ally and enemy alike and in the case of Steward Denethor II, the palantir of Minas Anor placed in a secret chamber at the summit of the Tower of Ecthelion, may be used if the user has the substantial willpower, or risk falling into the corruption and misguiding visions of the one who possess the stone of Minas Ithil.
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